Difference between revisions of "InstructionOverhead"
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== Description == | == Description == | ||
The pattern "Instruction Overhead" describes the fact that for a piece of high-level code, the compiler outputs a lot of instructions although is could be done in less. One common example are non-vectorized instructions. | The pattern "Instruction Overhead" describes the fact that for a piece of high-level code, the compiler outputs a lot of instructions although is could be done in less. One common example are non-vectorized instructions. |
Latest revision as of 07:21, 4 September 2019
Description
The pattern "Instruction Overhead" describes the fact that for a piece of high-level code, the compiler outputs a lot of instructions although is could be done in less. One common example are non-vectorized instructions.
Symptoms
Instruction Overhead causes a low application performance and a good scaling behavior across cores. The performance is insensitive to the problem size.
Detection
- Low CPI value (near to theoretical limit)
- Large non-FP instruction count (constant vs. number of cores)
Possible optimizations and/or fixes
It depends on the kind of instructions. If the code is using scalar FP instructions, activate vectorization to reduce the number of instructions.